Savegame Table Editor
Upload a FS25 save ZIP or an individual XML file. Filter, edit values inline, then download a modified copy. Your original upload is never overwritten.
| File | XML Path | Field | Value |
|---|
FS25 Mod Motor Power Calculator
Upload the vehicle XML or complete mod ZIP. The app reads its actual motor configuration and torque curve, then calculates the exact torqueScale needed for the horsepower you request. It also shows the shop/display horsepower fields that should be kept in step with the physical engine power.
Detected motor
No motor XML loaded yet.
Torque & power curve
The calculation keeps the existing torque-curve shape and maxRpm. It scales the curve with torqueScale, which changes real engine output without inventing a new torque map. Transmission ratios, traction, mass and speed limits can still affect how the machine performs in game.
Exact XML values to change
Analyse a motor and enter the desired horsepower to populate this table.
DLC & Mod Data
The built-in database remains base-game focused. Add optional DLC/mod production recipes as JSON data packs, or upload an FS25 mod ZIP and the app will scan its XML production recipes. Packs stay separate and can be enabled or disabled independently.
Pack format example
{"meta":{"name":"My Mod Pack"},"enabled":true,"raw":{"newcrop":{"name":"New Crop","category":"crop","procedure":"...","equipment":["..."]}},"recipes":[{"id":"example","facility":"Factory","output":"newproduct","outputName":"New Product","inputs":[{"item":"newcrop","qty":2}],"outputQty":1,"unit":"ratio"}]}